PSVR Brought Virtual Reality To The Masses

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Photo: Sony / KotakuThe Last Generation The Last GenerationA look back at 2013-2020, the age of the PlayStation 4 and Xbox One.Virtual reality has become much easier to jump into these days. Headsets are becoming cheaper and cheaper and some, like the Quest 2, don’t even need a powerful PC. But not that long ago VR was expensive, hard to hook up, and a mess. And PSVR was an imperfect but exciting solution. AdvertisementOn paper, PSVR sounded too good to be true. Launched in 2016, it cost only $400. That might sound like a lot not, but other headsets at the time cost around $500-700 or more and required beefy, expensive PCs. This wasn’t the case with PSVR. Anyone who already owned a PS4, even that old dusty one in your basement you didn’t use anymore, would be able to buy a VR headset and start playing virtual reality games in their living room. In reality, it wasn’t all great. The headset was already a bit behind tech-wise when it was released and within a few years became even older and more outdated. The camera and light tracking system it used, while cheap and easy to set up, was also …

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