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Facebook Inc. today announced it’s discontinuing the development and sale of its Oculus Go virtual reality headset just two years after it launched.
Announced in October 2017, Oculus Go was Facebook’s first standalone VR headset — standalone in that it didn’t need to be tethered to a personal computer like the original Oculus headset did. The Go was pitched as game-changer in that it didn’t require a smartphone to use and was offered at $199, a welcome price at a time when existing tethered headsets cost far more.
While arguably innovative in offering a low-end entry into VR, the cheapness of the price was matched in its specs. Notably, Oculus Go used three degrees of freedom — head tracking that could only track the rotation of a user’s head — versus six degrees of freedom, the full head tracking found on other VR devices. The latter delivers an improved user experience and it’s required to play some VR titles.
Facebook followed on from the Oculus Go with the Oculus Quest, a headset with a more powerful processor, a lightweight form factor and the ability to track 6DOF head movements and gestures one year later. The Oculus Quest was twice …
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